AI Insights · Timothy · October 2024
Top 5 Co-op Games on iOS in Switzerland: Q3 2024 Performance
Explore the Q3 2024 performance of top co-op games on iOS in Switzerland, with insights on downloads, revenue, and active users trends.
In the third quarter of 2024, the performance of the top five co-op games on iOS in Switzerland showcased diverse trends in downloads, revenue, and weekly active users. Here's a closer look at how these games fared over the quarter, based on data from Sensor Tower.
Brawl Stars from Supercell saw its weekly revenue fluctuate, peaking at approximately $390K in early July before dipping to around $166K in mid-August. Downloads showed a gradual decline over the quarter, beginning at 7.5K in early July and ending at 3.8K by late September. The weekly active users decreased from 145K to 119K through the quarter, with a slight recovery in August.
Whiteout Survival by Century Games Pte. Ltd. experienced a steady revenue increase, reaching its highest point of $167K in early September. Downloads were relatively stable, with a peak of 4.8K in the same week. The game maintained a consistent user base, with weekly active users rising from 15.6K to 18.7K over the quarter.
Roblox by Roblox Corporation showed a notable revenue increase in late July, reaching $134K, before stabilizing around $103K towards the end of September. Downloads were fairly consistent, fluctuating between 2.8K and 3.7K. Weekly active users initially increased to 149K in early August but later declined to 123K by the end of the quarter.
Clash of Clans, another offering from Supercell, displayed a revenue peak of $110K at the end of September, following a varied trend throughout the quarter. Downloads remained low, hovering between 400 and 800. However, weekly active users showed resilience, rising from 82K to 83K.
Finally, PUBG MOBILE from Tencent Mobile International Limited had its revenue peak at $92K in late July, followed by a decrease to $35K in early September. Downloads varied slightly, with the highest at 761 in mid-July. The game experienced a gradual decline in weekly active users, from 11.8K to 11.1K.
These insights reflect the dynamic nature of the mobile gaming market in Switzerland. For more detailed analytics and trends, visit Sensor Tower.